Case study · 2025

Atlas: getting a museum's queue down to zero

Six entrances, one ticket desk, a twenty-minute queue on any Saturday. The ticket flow was the bottleneck. We moved it onto visitors' phones — and off the pavement.

Client
A city museum, 900k visitors a year
Role
Product designer
Team
3 engineers, 1 PM
Duration
4 months
hero image · the ticket flow on a phone, 1600×900
Three screens from selection to a scannable ticket.

The problem

The museum sold tickets online, but the flow took nine screens and asked for an account. Most visitors gave up and queued instead. Meanwhile the six entrances had scanners that sat unused, because almost nobody arrived with a ticket to scan.

What we did

Three screens, no account. Pick a day, pick a number of people, pay. The ticket lands in the phone's wallet, and the confirmation screen tells you which entrance is quietest right now — that last part is what actually spread the crowd across all six doors.

screen · choose a day
screen · your ticket

Outcome

Online share of tickets went from 22% to 71% in the first season. Median queue on a Saturday went from twenty minutes to none. The museum reassigned two ticket-desk roles to the floor.